Here is the model sheet of the main character, along with two secondary characters who will support Sasha on her journey.

Each character has their own musical instrument. You can also see the design of the musical notes, which play a key role in the game’s world.

The menu gradually fills with color as music returns to the world.

Even though the place starts out colorless, it remains a calm and soothing environment.

With this illustration, you can see the transition from black and white to full color, reflecting the return of magic and energy to the scene.

This is Sasha’s home, which serves as the central hub.

It’s a place to rest and recover, as well as receive new quests or requests.

Here are other environments that players will be able to explore throughout the game.

Cozy Lullaby is a gentle visual novel where you play as Sasha, a small frog living in a world once filled with music and color.

After a violent storm sweeps through her land, the music vanishes — scattered and lost to the winds. With it, the world turns silent and grey.

Determined to restore joy and harmony, Sasha sets out on a heartfelt journey to recover the lost score hidden across the land, and bring back the colors of her world through the power of melody.

I designed an inn where the characters come to rest.

It’s a place of relaxation, but also full of life, as it also serves as a bustling tavern.

I also worked on the design of the room where the characters stay.

Arranging the space was a real challenge, balancing layout constraints with consistency in the world-building.

Éclats du Chaos is an animated series that follows the adventures of a group of strange and endearing characters as they face all kinds of twists and challenges.

For this project, I was inspired by the medieval fantasy world of a Dungeons & Dragons campaign I share with my friends.

This rapier was designed for one of the characters, who is a vampire, and the aim was to show the character's personality.

Aria Noire

I was commissioned to design historical opera props for a short student film in 3D. Set in an 1860s opera house, the art direction draws on Tim Burton's aesthetic while retaining a semi-realistic feel.

Historical accuracy was a key focus of the production's artistic direction, particularly with regard to the props. It was important that they were interesting yet simple to model.